VS Green

Passives

  • Every Debuff removed recovers 50% of missing HP
  • 3% increased Crit Chance per skill used
  • Starts with 2 orbs in the Ultimate Move Gauge

Key Unit[s]

Support Unit[s]

  • Boss can be frozen but recovers HP based off of missing HP & debuffs wearing off
  • Kill in 1 hit with Lizhawk's Ultimate

Passives

  • Gains 30% Attack and 50% Crit Chance if Ultimate Move Gauge is completely filled
  • Immune to Stun, Freeze, and Attack Skill disables
  • Starts with 2 orbs in the Ultimate Move Gauge

Key Unit[s]

Support Unit[s]

  • High HP boss
  • It's an easy, but long fight

Passives

  • Immune to Freeze, Petrify, and Ultimate Move Gauge reduction
  • Attacks remove 1 enemy card

Key Unit[s]

Support Unit[s]

  • Because the boss does not use Attack Skills, Slater can completely disable her

VS Red

Passives

  • Immune to Freeze, Petrify, and Ultimate Move Gauge reduction
  • Afflict 1 enemy with -10% Max HP per turn
  • Starts with 2 orbs in the Ultimate Move Gauge

Key Unit[s]

Support Unit[s]

  • Boss buffs himself and units to Rupture for double damage
  • Debuff Skills can be disabled

Passives

  • Removes 1 Debuff at the start of each turn
  • Immune to Ultimate Move Gauge reduction
  • Starts with 2 orbs in the Ultimate Move Gauge

Key Unit[s]

Support Unit[s]

  • Boss Will repeatedly attack galland
  • Only AoE attack is his Ultimate
  • Elizabeth's passive heal + Marmas' max HP increase helps survive until Ultimates are ready

Passives

  • Immune to Freeze and Ultimate Move Gauge reduction
  • Recovers 50% of lost HP when surviving an Ultimate Move
  • Starts with 2 orbs in the Ultimate Move Gauge

Key Unit[s]

Support Unit[s]

  • Boss can be petrified

VS Blue

Passives

  • 3% increased Crit Chance per skill used
  • Starts with 2 orbs in the Ultimate Move Gauge

Key Unit[s]

Support Unit[s]

  • Same as the Hendrickson fight in story
  • Finish with Green meli counter
  • Jillian is there for more hp. Use HP Food as well if needed

Passives

  • Attack-related stats increase by 3% when damaged (Max 30%)
  • Immune to Stun, Petrify, and Attack Skill disables
  • Starts with 2 orbs in the Ultimate Move Gauge

Key Unit[s]

Support Unit[s]

  • Boss has high pierce attacks
  • Nuke the boss down

Passives

  • Increases Basic Stats by 8% per Debuff on enemies
  • Immune to Stun, Petrify, and Attack Skill disables
  • Starts with 2 orbs in the Ultimate Move Gauge

Key Unit[s]

Support Unit[s]

  • Freeze boss to get extra turns
  • Use Merlin's passive to gain fast Ultimates and chip the boss down with high damge from Escanor

VS Self

  • Use AoE Attacks for efficient clears
  • Manage your teams' CC carefully to make sure you can beat your own teams

VS Green

Key Unit[s]

Support Unit[s]



VS Red

Key Unit[s]

Support Unit[s]



VS Blue

Key Unit[s]

Support Unit[s]